Can you identify the User's persona on sight?
In "andrAIa", Bob gives a lecture to the binomes about the different types of game sprites. He uses examples from "A Dungeon Deep", the game in "Wizards, Warriors, and a Word from our Sponsor".
There are five subsets; Agressive, Defensives, Passives, Chaotics, and a recent addition, Aritficial Intelligence.Agressive try to attack the User. Defensives, try to block or delay anything that comes their way. Now Chaotics are the most dangerous. They'll attack anything that moves, User and MainFramer alike. Passives tend to help by revealing information about the Game. And Artificial Intelligence sprites are programed to match changes in the User's playing ability. In other words, they learn and become better opponents. But please remember, treat them ALL as potential threats.
Starship Alcatraz The User is wearing prisoner garb and has a permanent sneer on his block face. Other sprites in the prison are a spider with four legs, a blockhead, and a big hairy fuzzball. |
Rampart / Olympians 1st game: Enzo and Dot as Spaniards. User in red coat (Englishman?) 2nd game: Yellow (Bruce Lee), Blue (Grace Jones), Orange (wrestler), Green and Red (brawny women). |
|
Dungeon Deep Greek armor, hairy spider, killer carots, water monster, ghost armor, flying eyeball with seven tentacles, Skullipede, shadow monster, zombies. |
|
Wild West Locomotive A run-away train goes through the old West town of Spuzzam. Bob is willing to let the Code Master perish in the game, but has to change plans when Enzo is found tied up in the steam engine. The User is wearing a gambler's outfit but otherwise has the same face as in "Starship Alcatraz". |
Rocky the Rabid Raccoon Gray raccoon with bloodshot eyeballs (red spirals). It has several lives and gave AndrAIa a big smack. |
All of the above The column of images at right are the re-appearances of the game sprites that show up in the second half of "System Crash". |